Use of Augmented Reality in the Education Setting

Main Article Content

Muhamad Fairus Kamaruzaman
Maifarah Ahmad
Amirul Afif Zambri
Toto Mujio Mukmin

Abstract

The implementation of augmented Reality (AR) in educational settings has become popular due to AR's beneficial effects on the learning process. Because of how readily and successfully conceptual context may be shown as digital components, this technique is one of the most popular learning fads of the present day. In conclusion, this study aims to investigate how augmented reality technology is employed in Malaysian educational institutions from the viewpoints of Malaysian educators. A significant conclusion from the study indicated that teachers were interested in augmented reality technology due to its unique qualities.

Article Details

How to Cite
[1]
Kamaruzaman, M.F., Ahmad, M., Zambri, A.A. and Mukmin, T.M. 2022. Use of Augmented Reality in the Education Setting. Asian Journal of Environment-Behaviour Studies. 7, 23 (Dec. 2022), 43–54. DOI:https://doi.org/10.21834/aje-bs.v7i23.417.

References

Ab Halim, F., Wan Muda, W. H. N., Zakaria, N., & Samad, N. H. (2019). The Potential of Using Augmented Reality (AR) Technology as Learning Material in TVET. Journal of Technical Education and Training, 12(1).

Azuma, R.T. (1997). A survey of augmented Reality. Presence Teleoperators Virtual Environ, 6, 355–385.

Barrow, J., Forker, C., Sands, A., O'Hare, D., & Hurst, W. (2019). Augmented Reality for Enhancing Life Science Education. Paper presented at VISUAL 2019 - The Fourth International Conference on Applications and Systems of Visual Paradigms, Rome, Italy.

Gopalan, V., Zulkifli, A. N., Faisal Mohamed, N. F., Alwi, A., Che Mat, R., Abu Bakar,J. A., Saidin, A. Z. (2014). A Review of the Features of Augmented Reality Science Textbook. 1st International Conference on Creative Media, Design & Technology.

D. N. Nasser. (2018). "Augmented Reality in Education Learning and Training," JCCO Joint International Conference on ICT in Education and Training, International Conference on Computing in Arabic, and International Conference on Geocomputing, 2018, pp. 1-7, doi: 10.1109/ICCA-TICET.2018.8726192.

Kamaruzaman, M. F., & Zainol, I. H. Behavior response among secondary school students development towards mobile learning application. In 2012 IEEE Colloquium On Humanities, Science, and Engineering (CHUSER) (pp.589-592) (2012).

Kessim, M., & Ozarslan, Y. (2012). Augmented Reality in Education: Current Technologies and the Potential in Education. Procedia – Social and Behavioral Sciencess, 47(810), 297-302. DOI: 10.1016/j.sbspro.2012.06.654

Kipper, G., & Rampolla, J. (2012). Augmented Reality: An Emerging Technologies Guide to AR. Elsevier

Mat Bistaman, I. N., Syed Zulkarnain, S. Z., & Abd Rashid, S. (2018). The Use of Augmented Reality Technology for Primary School Education in Perlis, Malaysia. Journal of Physics: Conference Series. 1019. 012064. 10.1088/1742-6596/1019/1/012064.

Milgram, P., & Takemura, H. (1994). a Utsumi, and F. Kishino,“Mixed Reality (MR) Reality-Virtuality (RV) Continuum,”. Systems Research, 2351, 282-292.

Mullins, B. (2018). Redefining what is humanly possible with augmented Reality. TEDxSanDiego. Retrieved from https://www.youtube.com/watch?v=x6_IZ8e9KuE&ab_channel=TEDxTalks

Ng, C. C., & Ramasamy, C. (2018). Augmented reality marketing in Malaysia—future scenarios. Social Sciences, 7(11), 224.

Ryffel, M., Zünd, F., Aksoy, Y., Marra, A., Nitti, M., Aydın, T. O., & Sumner, B. (2017). AR Museum: A mobile augmented reality application for interactive painting recoloring. ACM Transactions on Graphics (TOG), 36(2), 19.

Saidin, N. F., Abd Halim, N. D., & Yahaya, N. (2015). A Review Research on Augmented Reality in Education: Advantages and Applications. International Education Studies,8 (13).

Shapley, K., Sheehan, D., Maloney, C., & Caranikas-Walker, F. (2011). Effects of technology Immersion on Middle School Students’ Learning Opportunities and Achievement. The Journal Educational Research, 104, 299-315. http://dx.doi.org/10.1080/00220671003767615

Thomas, B., Close, B., Donoghue, J., Squires, J., Bondi, P. D., & Piekarski, W. (2002). First person indoor/outdoor augmented reality application: ARQuake. Personal and Ubiquitous Computing, 6, 75-86.

Zambri, A. A., & M. F. Kamaruzaman. (2020) "The Integration of Augmented Reality (AR) in Learning Environment," 2020 Sixth International Conference on e-Learning (econf), pp. 194-198, doi: 10.1109/econf51404.2020.9385487.

Zambri, A. A., Khalid, F., & Kamaruzaman, M. F. (2022). Integration of Augmented Reality (AR) Technology in Education: Perceptions and advantages. Environment-Behaviour Proceedings Journal, 7(SI7), 375-380.